I was wondering when it would happen. Got a call from Carol, the First Unit Publicist for Battlestar. Apparently Mary McDonnall isn't comfortable with photos of her with a bald cap to be posted online. I don't blame her, the photo isn't very flattering for such a beautiful and graceful lady. Luckily the photo was an easy enough thing to pull.
At the time of the interview, Bill and I were unaware that Mary was not comfortable with photos showing her with a "bald head". I had sent the completed article to Scifi to review but never heard anything back. I think the bald head photo ban is recent.
Scifi was very courteous of the whole issue. I am always glad to help Scifi out when they come calling.
Mary, rest assured that image gets locked up in the vault never to be seen again! :)
My commentary on creating the Future-Past.com Battlestar Galactica (BSG) website. It's all about the Props, Sets, Filming Locations, and Interviews.
Tuesday, August 5, 2008
Monday, August 4, 2008
What have I been up to?
Plenty. And that's an understatement.
I'm still plugging away at getting interviews typed up for the site. Contracted a few hapless souls to help with the typing. Sorry guys, I know it really sucks.
Hopefully the transition of the Blogger layout to match Future-Past.com will be completed sometime soon. Ugh... XML is cool, but boy does it take a long time to get fine tuned compared to straight CSS.
I've contributed a new header image for battlestarprops.com along with the "Name Mark" which will be used on tee shirts and other identity material.
Next project to tackle for PropWorx is a "Certificate of Authenticity" for the auction items. It will have a very Battlestar feel to the CoA.
That's it for now. I'll keep plugging away.
I'm still plugging away at getting interviews typed up for the site. Contracted a few hapless souls to help with the typing. Sorry guys, I know it really sucks.
Hopefully the transition of the Blogger layout to match Future-Past.com will be completed sometime soon. Ugh... XML is cool, but boy does it take a long time to get fine tuned compared to straight CSS.
I've contributed a new header image for battlestarprops.com along with the "Name Mark" which will be used on tee shirts and other identity material.
Next project to tackle for PropWorx is a "Certificate of Authenticity" for the auction items. It will have a very Battlestar feel to the CoA.
That's it for now. I'll keep plugging away.
Friday, July 25, 2008
Holy Frak! Site Stats are skyrocketing.
After being linked on Battlestar Props -- The Official BSG Props Auction Site -- my visitor stats have tripled. I never would have expected such a marked increase. Very cool.
Compare from the last two months to now. It's not even the end of the July yet.
Month - Unique visitors | Number of visits
May 2008 - 244 | 270
Jun 2008 - 260 | 295
Jul 2008 - 846 | 1089
Looks like I'll have to do some updates to the "ol' gal" sooner than anticipated.
Compare from the last two months to now. It's not even the end of the July yet.
Month - Unique visitors | Number of visits
May 2008 - 244 | 270
Jun 2008 - 260 | 295
Jul 2008 - 846 | 1089
Looks like I'll have to do some updates to the "ol' gal" sooner than anticipated.
Tuesday, July 22, 2008
Burnaby, BC - Friends and Filming Locations.
I got some incredible offers to go up to Vancouver BC the weekend of July 18th - 20th.
Friday 18th.
My first destination on the way up to Burnaby was Centennial beach. This is where Adama and the gang land on Earth to find a big smoldering slag heap in the Mid-Season Cliff Hanger. Got there at low tide so it doesn't have the same visual effect.

I got me a hand full of Radioactive Soil!

Next on the way up to Burnaby is New Caprica - aka Richmond Sand dunes. This location is all but gone now. The entire sand dune is getting converted to a warehouse. It not worth going there as it will be a huge industrial complex in a few months. Here is the back side where a lot of the pyrotechnics scenes were set off. Stargate also filmed here a lot.

Next, I got to have a really great sit down interview with Colin Meacham (On-Set Set Dresser for BSG) for Future-Past.com. I meet up with Colin at his home and even went out and Walked his dog with him at a local park. I'll be posting his interview in a few weeks after I get it typed out.
My hotel was right across the street from "Bridge Studios." It was a weekend so little to no activity there.

I had another interview that night with two of the On-location Security Guards for BSG. They had some fantastic stories of the crazy stuff that happens at night. Including what happened with the Centennial Beach set as it was getting hit by high winds.
Saturday 19th.
The next morning my scheduled follow-up interview with Ken Hawryliw (BSG Prop Master) got postponed by NBC/Uni. The studio decided they wanted to hold off an any interviews for about a month. So, I'm rescheduled for later. Poop!
On a really good note that gave me more time to hang out with The 13th Colony. Yey! We went to Capilano Park where some scenes were shot when the Galactica crew were looking for the Tomb of Athena on Kobol.

Here is Val (president extraordinaire of The 13th Colony) and Douglas (intrepid location hunter) checking over maps and screen shots for further locations. After awhile all the trees start to look the same. Doh!

I found a really cool tree fungus that looked like Starbuck's Mandala painting.

After several hours of hiking and having a great time we decided to go to dinner at Burgoo Bistro. Yumm, Butter Chicken Curry, it was sooo good. We had some great discussions and fun conversation.

Sunday 20th.
Even more cool stuff. First thing was to head out to Library Square to get photos for the filming locations pages on Future-Past.com.

It is a very impressive building up close. Lots of homeless live in and around the library, weird to see.
Everyone will recognize this next one... Chan Center for the Performing Arts.

And, right next to it of course is the Rose garden.

On the way back to downtown I stopped off at a little place to check if Roslin's doctor was in.

The Waterfall Building is a whole lot smaller in person. A little camera magic and this place looks vast.
I meet up with my good friend Troy (Background actor in BSG) for a walk around Granville Island and some delicious Gelato.

In the evening I meet up with Edwin (Background actor in BSG) and he invited me to a location shoot he was doing for a LB movie called "Message Deleted". (LB stands for Low Budget for those in the know.) Read about Edwin's time on the set.

I snapped a few shots of the principal actors. There is Deborah Kara Unger and Matthew Lillard. Matthew played "Shaggy" in the "Scooby-Doo" movies. Deborah is a local actress who has been in a ton of movies.

So that was my adventure. There is a whole lot more but if I told you what I saw I'd have to shoot the lot of ya.
Friday 18th.
My first destination on the way up to Burnaby was Centennial beach. This is where Adama and the gang land on Earth to find a big smoldering slag heap in the Mid-Season Cliff Hanger. Got there at low tide so it doesn't have the same visual effect.

I got me a hand full of Radioactive Soil!

Next on the way up to Burnaby is New Caprica - aka Richmond Sand dunes. This location is all but gone now. The entire sand dune is getting converted to a warehouse. It not worth going there as it will be a huge industrial complex in a few months. Here is the back side where a lot of the pyrotechnics scenes were set off. Stargate also filmed here a lot.

Next, I got to have a really great sit down interview with Colin Meacham (On-Set Set Dresser for BSG) for Future-Past.com. I meet up with Colin at his home and even went out and Walked his dog with him at a local park. I'll be posting his interview in a few weeks after I get it typed out.
My hotel was right across the street from "Bridge Studios." It was a weekend so little to no activity there.

I had another interview that night with two of the On-location Security Guards for BSG. They had some fantastic stories of the crazy stuff that happens at night. Including what happened with the Centennial Beach set as it was getting hit by high winds.
Saturday 19th.
The next morning my scheduled follow-up interview with Ken Hawryliw (BSG Prop Master) got postponed by NBC/Uni. The studio decided they wanted to hold off an any interviews for about a month. So, I'm rescheduled for later. Poop!
On a really good note that gave me more time to hang out with The 13th Colony. Yey! We went to Capilano Park where some scenes were shot when the Galactica crew were looking for the Tomb of Athena on Kobol.

Here is Val (president extraordinaire of The 13th Colony) and Douglas (intrepid location hunter) checking over maps and screen shots for further locations. After awhile all the trees start to look the same. Doh!

I found a really cool tree fungus that looked like Starbuck's Mandala painting.

After several hours of hiking and having a great time we decided to go to dinner at Burgoo Bistro. Yumm, Butter Chicken Curry, it was sooo good. We had some great discussions and fun conversation.

Sunday 20th.
Even more cool stuff. First thing was to head out to Library Square to get photos for the filming locations pages on Future-Past.com.

It is a very impressive building up close. Lots of homeless live in and around the library, weird to see.
Everyone will recognize this next one... Chan Center for the Performing Arts.

And, right next to it of course is the Rose garden.

On the way back to downtown I stopped off at a little place to check if Roslin's doctor was in.

The Waterfall Building is a whole lot smaller in person. A little camera magic and this place looks vast.
I meet up with my good friend Troy (Background actor in BSG) for a walk around Granville Island and some delicious Gelato.

In the evening I meet up with Edwin (Background actor in BSG) and he invited me to a location shoot he was doing for a LB movie called "Message Deleted". (LB stands for Low Budget for those in the know.) Read about Edwin's time on the set.

I snapped a few shots of the principal actors. There is Deborah Kara Unger and Matthew Lillard. Matthew played "Shaggy" in the "Scooby-Doo" movies. Deborah is a local actress who has been in a ton of movies.

So that was my adventure. There is a whole lot more but if I told you what I saw I'd have to shoot the lot of ya.
Monday, July 21, 2008
Meeting Edwin in Burnaby, BC
Here is Edwin, we meet up at the "White Spot," yumm.

He has a really good blog entry about our meet-up at his blog Adventures of EdRocker.

He has a really good blog entry about our meet-up at his blog Adventures of EdRocker.
Saturday, June 14, 2008
Personal Tour of White Monkey Design Inc
What a great Friday 13th it was. I get the day off and nothing to do but drive up to Vancouver to tour White monkey design and then that evening watch the Mid-Season Finale for Battlestar Galactica with the Vancouver Battlestar Galactica Fan Club.
I roll up to the Peace Arch Border crossing around 12:40pm. I love the fact they remind you to use KM instead of MPH. (I did notice driving in BC that almost no one follows the speed limit.)
After a little lunch and a construction filled trip up to Vancouver I arrive at White Monkey. It's a very unassuming building. Nestled amongst an Asian food wear house and a small suburb. You would never know these guys were there. I go up to the side door and ring the buzzer. One of the workers greets me at the door. Booth Milton, White Monkey's owner, is in but is frantically on the search for two bottles of Methelene Di-Chloride that they recently purchased but no one can find. The lobby for all intessive purposes can be called that is a treasure trove of photos and props from previous productions. It's amazing to see the history on the walls.
Booth warmly greets me in the front lobby. "Come on in, let me show you around." Our first destination is the laser engraving room. It's full of old props. Lots of dentist chairs that have been converted to look sci-fi. In the back of the group of chairs is the dream chair used in "Tin Man" the miniseries. All of it's lights are still working. Right next to the engraving room is the 3D digital scanning station and break room. The scanning tech was working on cleaning up the 3D scan of a Northwest aboriginal wood carving of a Raven. Ultimately it will be rendered and animated so that it's wings will flap.
Around the corner and into another room is one of Booth's craftsmen working on one of his many Moto Guzzi motorcycles. Hey, all work and no play makes a dull boy as they say. It's great fun to see Booth shift gears and decide what to do with this bike. Apparently one of the exhaust bolts is cross threaded into the aluminum head. Of course it is seized in place and rusted. That always seems to be the case with anything old and Italian. (I should know I've worked on vintage Alfa Romeos.) They decide to leave the bolt alone and just ride the bike to enjoy it. "Smart move" I think to myself. While Booth and his employee were discussing the Guzzi I happen to notice that one entire wall of this room is filled with all of the prop moulds that they have created. It spans floor to ceiling. Some of the labels are of props for Eureka, like laser rifles and such. Directly connected to this room is the mould casting room. It's full of latex, plaster and resins.
Next in the maze of rooms is the electronics room. All of the little electric gizmos, LEDs, motors etc. are done in this room. It's full of bins of electrical stuff. The next room over is Booth's newly redecorated office. It's very peaceful and quite in there. Great for meeting with clients or to give Booth some peace -- or so they hope, Booth is constantly on the go it seems.
Off to the front entry and down the stairs into the basement. This is where all of the magic really happens. descending the narrow stairwell you are greeted by pewter masks and vintage radio equipment. At the base of the landing in every nook and cranny is "gack" -- an industry term for the stuff props are made from -- and lots of it. Old wireless units and scientific equipment with their buttons and knobs missing along with their guts prised apart and used for sci-fi bits.
Entering into the basement is amazing. It's a craftsman's dream shop. There are tables of props in various stages of completion. Photos and prop schematics line the walls. There are bins and drawers full of what seem to be random stuff but the chaos seems to have an order to it. Unfortunately, I was too late to see the most recent props White Monkey had built for Battlestar and it's spin off Caprica. If I had been there in the morning I would have seen them. Not to fret, there were plenty of other props to be amazed at. To my right an octagonal case was being constructed for "Eureka." On the work bench lay the artist's renderings of the final prop. It was some sort of electronic bomb. In front of me on a table was an old pitch fork. Rusted and dried out... or so I thought. Later on I would find out it was made of rubber. I passed this pitch fork no less than 20 times and each time thought it was real.
On a table to my left was a few light weight gold tablets for "Night at the Museum 2." These were made of vacuformed styrene with a foam core. This particular props was to be carried by the the little capuchin monkey named Dexter. Hence the light weight nature of the prop. There were four tablets being prepped. Each tablet was to be covered with real gold foil. One was being prepped so that the symbols could be rotated.
In the very back of the room sat the CNC router. They were in the middle of machining one of the face plates for the "Eureka" prop. Right behind that in another room was the materials room where all of the wood and billet aluminum was stored. Round the corner and you are standing in the milling and lathe room. To the back of the is room which is situated by the front stairs is the casting room. This room is where all of the rubber or resin props get cast before they are worked on in the prop room. The only thing in there at the moment were some soft rubber swords for "Night in the Museum 2."
Back through the lathe room and hang a left spits you right back into the prop shop.
To be continued...
I roll up to the Peace Arch Border crossing around 12:40pm. I love the fact they remind you to use KM instead of MPH. (I did notice driving in BC that almost no one follows the speed limit.)
After a little lunch and a construction filled trip up to Vancouver I arrive at White Monkey. It's a very unassuming building. Nestled amongst an Asian food wear house and a small suburb. You would never know these guys were there. I go up to the side door and ring the buzzer. One of the workers greets me at the door. Booth Milton, White Monkey's owner, is in but is frantically on the search for two bottles of Methelene Di-Chloride that they recently purchased but no one can find. The lobby for all intessive purposes can be called that is a treasure trove of photos and props from previous productions. It's amazing to see the history on the walls.
Booth warmly greets me in the front lobby. "Come on in, let me show you around." Our first destination is the laser engraving room. It's full of old props. Lots of dentist chairs that have been converted to look sci-fi. In the back of the group of chairs is the dream chair used in "Tin Man" the miniseries. All of it's lights are still working. Right next to the engraving room is the 3D digital scanning station and break room. The scanning tech was working on cleaning up the 3D scan of a Northwest aboriginal wood carving of a Raven. Ultimately it will be rendered and animated so that it's wings will flap.
Around the corner and into another room is one of Booth's craftsmen working on one of his many Moto Guzzi motorcycles. Hey, all work and no play makes a dull boy as they say. It's great fun to see Booth shift gears and decide what to do with this bike. Apparently one of the exhaust bolts is cross threaded into the aluminum head. Of course it is seized in place and rusted. That always seems to be the case with anything old and Italian. (I should know I've worked on vintage Alfa Romeos.) They decide to leave the bolt alone and just ride the bike to enjoy it. "Smart move" I think to myself. While Booth and his employee were discussing the Guzzi I happen to notice that one entire wall of this room is filled with all of the prop moulds that they have created. It spans floor to ceiling. Some of the labels are of props for Eureka, like laser rifles and such. Directly connected to this room is the mould casting room. It's full of latex, plaster and resins.
Next in the maze of rooms is the electronics room. All of the little electric gizmos, LEDs, motors etc. are done in this room. It's full of bins of electrical stuff. The next room over is Booth's newly redecorated office. It's very peaceful and quite in there. Great for meeting with clients or to give Booth some peace -- or so they hope, Booth is constantly on the go it seems.
Off to the front entry and down the stairs into the basement. This is where all of the magic really happens. descending the narrow stairwell you are greeted by pewter masks and vintage radio equipment. At the base of the landing in every nook and cranny is "gack" -- an industry term for the stuff props are made from -- and lots of it. Old wireless units and scientific equipment with their buttons and knobs missing along with their guts prised apart and used for sci-fi bits.
Entering into the basement is amazing. It's a craftsman's dream shop. There are tables of props in various stages of completion. Photos and prop schematics line the walls. There are bins and drawers full of what seem to be random stuff but the chaos seems to have an order to it. Unfortunately, I was too late to see the most recent props White Monkey had built for Battlestar and it's spin off Caprica. If I had been there in the morning I would have seen them. Not to fret, there were plenty of other props to be amazed at. To my right an octagonal case was being constructed for "Eureka." On the work bench lay the artist's renderings of the final prop. It was some sort of electronic bomb. In front of me on a table was an old pitch fork. Rusted and dried out... or so I thought. Later on I would find out it was made of rubber. I passed this pitch fork no less than 20 times and each time thought it was real.
On a table to my left was a few light weight gold tablets for "Night at the Museum 2." These were made of vacuformed styrene with a foam core. This particular props was to be carried by the the little capuchin monkey named Dexter. Hence the light weight nature of the prop. There were four tablets being prepped. Each tablet was to be covered with real gold foil. One was being prepped so that the symbols could be rotated.
In the very back of the room sat the CNC router. They were in the middle of machining one of the face plates for the "Eureka" prop. Right behind that in another room was the materials room where all of the wood and billet aluminum was stored. Round the corner and you are standing in the milling and lathe room. To the back of the is room which is situated by the front stairs is the casting room. This room is where all of the rubber or resin props get cast before they are worked on in the prop room. The only thing in there at the moment were some soft rubber swords for "Night in the Museum 2."
Back through the lathe room and hang a left spits you right back into the prop shop.
To be continued...
Thursday, June 12, 2008
FRAK! Future-Past.com will be down for 24 hours!
Wonderful, I go to my site this morning and what do I see...
"The domain for this Web site is currently pointing to a server scheduled for shutdown. If you are the owner of this Web site, please contact your hosting provider immediately."
Frakking hell! So I get on the horn with my ISP customer support and they neglected to re-point my DNS after switching me to a new server. Ugh, now i have to wait for my DNS to propagate and of course that will take forever. This is NOT the best time for my site to be down.
I have to go make a sacrifice to the Cylon god to get my site back.
"The domain for this Web site is currently pointing to a server scheduled for shutdown. If you are the owner of this Web site, please contact your hosting provider immediately."
Frakking hell! So I get on the horn with my ISP customer support and they neglected to re-point my DNS after switching me to a new server. Ugh, now i have to wait for my DNS to propagate and of course that will take forever. This is NOT the best time for my site to be down.
I have to go make a sacrifice to the Cylon god to get my site back.
Tuesday, June 3, 2008
Tickle Me Pink! Galactica Sitrep rocks!
My interview with Bill Terezakis was posted about on Galactica Sitrep. That is soooo cool! Galactica Sitrep is one of the biggest and most trusted blogs out there for BSG info. It's a huge honor. ProgGrrl even comments that she likes Future-Past.com's page layout. Sweet!
I'm just too giddy.
I'm just too giddy.
Set Dec crew interviews in the works.
Got off the phone with Jonathan Lancaster. He is in charge of Set Dec for Battlestar. He's working on answering some interview questions I sent him a few days ago. Should be a good read.
He also mentioned I should get a hold of Doug McLean (Art Director) and Chris Claridge (Construction Coordinator). Will be contacting them in just a little bit. Stay tuned...
BTW, the final episode filming will wrap next week.
He also mentioned I should get a hold of Doug McLean (Art Director) and Chris Claridge (Construction Coordinator). Will be contacting them in just a little bit. Stay tuned...
BTW, the final episode filming will wrap next week.
Tuesday, May 27, 2008
...and the blood will runneth...
I just finished an interview with horror film special makeup effects designer Bill Terezakis. He has done all of the special effects makeup for Battlestar Galactica from day one. All of the blood, scars, gunshot wounds, bald heads you name it and he's done it. Some of you will know his work from a a lot of slasher movies like Freddy vs Jason and Blade: Trinity while others will have seen his work on X-Files and The Last Mimzy. This guy has done a tremendous amount of TV and movie work over the years.
Have a read, Bill Terezakis Interview on my main Future-Past.com site.
Have a read, Bill Terezakis Interview on my main Future-Past.com site.
About frakking time
You know the one thing I really hate doing is typing. I'm a progeny of poor typing skills because I was so much better at pulling the wool over my typing teachers eyes than practicing. Anyway, I finally have my long awaited interview with Ken Hawryliw transcribed from audio file. You would never think that an hour and ten minute telephone interview would take you over three months to type. Seriously, I'm not that bad of a typist I just had a lot of other things that were getting in the way of typing.
So, now the fun is to begin. Now that I have Ken's whole interview transcribed I still need to proof read and edit the frak out of it. The one thing about the spoken language is that it is very different from the written word when it comes to sentence structure. Most verbal thoughts are free flowing. Trying to form complete sentences from free form verbal communication is a daunting task. The most difficult thing is keeping the written interview true to tone and intent of the verbal counterpart without butchering the speakers colloquial nuances.
I'm estimating Ken's interview will be five full pages of formatted html code before photos are even added. There isn't anything wrong with that as the read is fascinating the whole way through. I'm just a bit whiny, it's more coding and photoshop work for me. Like I can really complain. I have a killer interview with one of my idols!
So, now the fun is to begin. Now that I have Ken's whole interview transcribed I still need to proof read and edit the frak out of it. The one thing about the spoken language is that it is very different from the written word when it comes to sentence structure. Most verbal thoughts are free flowing. Trying to form complete sentences from free form verbal communication is a daunting task. The most difficult thing is keeping the written interview true to tone and intent of the verbal counterpart without butchering the speakers colloquial nuances.
I'm estimating Ken's interview will be five full pages of formatted html code before photos are even added. There isn't anything wrong with that as the read is fascinating the whole way through. I'm just a bit whiny, it's more coding and photoshop work for me. Like I can really complain. I have a killer interview with one of my idols!
Tuesday, April 8, 2008
Future-Past.com site updates
With the return of Battlestar Galactica Season 4 and the studio up in Vancouver putting film in the can (or maybe I should say data on the tape) I have been busy working out the look and feel of the site. I removed the entire "wardrobe" section. There is soooo much info already out there I felt no need to regurgitate it back through my Future-Past.com. Anyway, this frees me up to pursue interviews and post prop info up. Speaking of interviews. I finally have some time, and fresh batteries, to finish transcribing some of the many interviews I conducted during the writers strike. Those out there who are into the props of the show will FRAKKING shat themselves with the candid responses.
I know I keep harping about how I finally have a solid look for the site... yadda yadda yadda... It even annoys me. I can't help it I'm a continual tinkerer and mild perfectionist with OCD tendencies. Hah!
I know I keep harping about how I finally have a solid look for the site... yadda yadda yadda... It even annoys me. I can't help it I'm a continual tinkerer and mild perfectionist with OCD tendencies. Hah!
Tuesday, March 25, 2008
My First BSG Convention
I'm generally not one to attend Sci-fi conventions of any sort. I think the last time I attended one was when I was 13 years old. So yeah, they really weren't my cup of tea. Anyway, this past weekend I had absolutely nothing to do except taxes. So in my infinite wisdom I figured that going to a Sci-fi/Fantasy convention was WAY more fun that doing my taxes. And you know what? It actually was WAY more fun. I got to see plenty of fantasy chics running around with their boobs hanging out. [Ok, quick note to cute cutlery vendors with big boobs. If you are going to sell sharp weapons and insist on wearing a black leather top that shows off the twins and the peaks probably might want to consider making sure that your customers are not holding said weapons as they may inadvertently injure themselves while you bend over the table. "Land Hooo, yar"] I also had fun with my friends to boot.

Here is our motley gang. I'm on the left. Slider, Athena and Cougar (those are our call signs - hee hee). We were the only ones who had anything to do with BSG that day. Well, except for the Mark Hamell look alike (that's a whole 'nother story). I borrowed the "Clamshell" blaster and sundry costume bits as I'm not a costumer. Sometimes it's good to pretend you are someone you are not for a few hours.

Here is our motley gang. I'm on the left. Slider, Athena and Cougar (those are our call signs - hee hee). We were the only ones who had anything to do with BSG that day. Well, except for the Mark Hamell look alike (that's a whole 'nother story). I borrowed the "Clamshell" blaster and sundry costume bits as I'm not a costumer. Sometimes it's good to pretend you are someone you are not for a few hours.
Monday, February 18, 2008
Battlestar Galactica Interview Updates
I've got a few interviews waiting to go online soon. Of note the "Holy Grail" of all props related interviews has been completed and is in the process of being transcribed.
Being partnered with Galactica.tv has turned out to be a great inspiration and help. Marcel finally got Ken Hawryliw (Prop Master for BSG) to agree to and conduct an interview a few days ago. We had been working months get Ken on the horn. After a lot of back and forth asking permission from the Execs. (Thank You Lana, Harvey and Ron). Marcel conducted the phone interview with Ken. It lasted over an hour. One of Marcel's recorders even ran out of juice halfway through. Yikes! It was a very long and super insightful interview.
Needless to say, It is an honor to have this interview to post for my readers. I am working on getting the whole thing typed up and putting together photos. It may be next month before it goes on to the site. I'm pretty busy at the moment moving.
Oh, I don't want to forget to mention John Mallory from 3D Custom Foam. I had a very insightful interview with him as well just a few days prior to Ken's interview. John and his company may not have had a huge contribution to the BSG production but what they did make for the show is still rightfully important. They also helped to fix an existing set. You'll have to read about that when the interview comes out.
Lot's of work for me in the upcoming weeks, so stay tuned!
Being partnered with Galactica.tv has turned out to be a great inspiration and help. Marcel finally got Ken Hawryliw (Prop Master for BSG) to agree to and conduct an interview a few days ago. We had been working months get Ken on the horn. After a lot of back and forth asking permission from the Execs. (Thank You Lana, Harvey and Ron). Marcel conducted the phone interview with Ken. It lasted over an hour. One of Marcel's recorders even ran out of juice halfway through. Yikes! It was a very long and super insightful interview.
Needless to say, It is an honor to have this interview to post for my readers. I am working on getting the whole thing typed up and putting together photos. It may be next month before it goes on to the site. I'm pretty busy at the moment moving.
Oh, I don't want to forget to mention John Mallory from 3D Custom Foam. I had a very insightful interview with him as well just a few days prior to Ken's interview. John and his company may not have had a huge contribution to the BSG production but what they did make for the show is still rightfully important. They also helped to fix an existing set. You'll have to read about that when the interview comes out.
Lot's of work for me in the upcoming weeks, so stay tuned!
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